FAQ  •  Search  •  Memberlist  •  Usergroups   •  Join! (free)  •  Profile  •  Log in to check your private messages  •  Log in
 
 

 Super Smash Bros. Brawl Daily updates View next topic
View previous topic
Post new topicReply to topic
Author Message
SquarEvil
Novice Brawler

Wii friend code: 6373 4513 6842 2970
XBOX Gamer Tag: CMSlimeShady
PS3GamerID: CMDestroyr
SSBB Friend Code: 3308 4214 6190

Joined: 02 Nov 2007
Posts: 149


Location: New York or University of Connecticut

PostPosted: Wed Nov 28, 2007 4:55 pm Reply with quoteBack to top

Widescreen Support

This title, like most Wii titles, supports widescreen display. In other words, you can enjoy the game with full display across televisions with wider screens, too.



This is standard display.



This is widescreen display.

The border off the screen that cues a KO is the same for both. Choose the display mode that matches the TV you have at home.

But some people may not know if they have a normal TV or widescreen TV, and may not even know what difficult terminology like 4:3 or 16:9 means. Right? Who knows all that stuff?

So, all you have to do is check the circle that appears in the background on the screen where you choose your display setting.



This is the correct standard ratio.



This is the correct widescreen ratio.





The two shots above... Wrong.

Being able to just look at the image and know if you got your settings right is pretty huge, huh?

Ah, yes. If your television has screen-size settings called Wide and Full, set your TV to Full. If you choose Wide, there is a chance the image may be shifted toward the center of the screen.



_________________
Wii Friend Code: 6373 4513 6842 2970
SSBB Friend Code: 3308 4214 6190

Please PM or Email me if you're going to add me.
View user's profileSend private messageSend e-mailVisit poster's websiteAIM Address
SquarEvil
Novice Brawler

Wii friend code: 6373 4513 6842 2970
XBOX Gamer Tag: CMSlimeShady
PS3GamerID: CMDestroyr
SSBB Friend Code: 3308 4214 6190

Joined: 02 Nov 2007
Posts: 149


Location: New York or University of Connecticut

PostPosted: Wed Nov 28, 2007 5:07 pm Reply with quoteBack to top

Wario: Final Smash

<Wario-Man>

Wario’s Final Smash is Wario-Man!



Eat garlic!



Wario-Man!

Even after becoming Wario-Man, you control him as you normally would. And he doesn’t unleash any overwhelmingly powerful attacks.

But he is able to negate a variety of moves and boasts some rather odd abilities...



Punch to pummelpummelpummelpummel!



It’s a sideways-sliding shoulder tackle!



His midair moves make him fly?!

His special moves are also powered up, but the one thing you can’t do is ride his bike.

Don’t do it.

This may seem like a joke, but you absolutely must not ride it.



Tooooooo faaaaaaaaast!!!

_________________
Wii Friend Code: 6373 4513 6842 2970
SSBB Friend Code: 3308 4214 6190

Please PM or Email me if you're going to add me.
View user's profileSend private messageSend e-mailVisit poster's websiteAIM Address
SquarEvil
Novice Brawler

Wii friend code: 6373 4513 6842 2970
XBOX Gamer Tag: CMSlimeShady
PS3GamerID: CMDestroyr
SSBB Friend Code: 3308 4214 6190

Joined: 02 Nov 2007
Posts: 149


Location: New York or University of Connecticut

PostPosted: Thu Nov 29, 2007 5:15 pm Reply with quoteBack to top

Events

It’s the return of Events! This is a single-player mode in which you battle through predetermined situations.



This is the Events selection screen.

Oh! The pictures make it easy to understand.



And it has different difficulty settings!

For these, a harder setting is probably more exciting, but you can go ahead and set it however you like.

For example, you’ll find these kinds of situations:


Two Trouble Kings



Character: Mario

Bowser and King Dedede battle as a team!
And Mario stands alone against them.



Pink Ball Repulsion



Character: Meta Knight

Kirby must not be allowed on the Battleship Halberd!
Blast Kirby off before the platform lands on the Halberd!



Cleaning House in Skyworld



Character: Pit

Destroy all the terrain in Skyworld!
Wario both gets in the way and helps out?



Sleeping in the Eggs



Character: Yoshi

Using Yoshi’s Egg Lay standard special move,
put both enemies inside eggs simultaneously!



Dark Link Duel



Character: Link

It’s a fated battle with your own shadow.
This is a stamina based match.


High scores are recorded for each challenge at each difficulty level. You don’t just clear these challenges—competing for time will magnify the fun.

Enjoy Smash’s chance meetings between a variety of characters!

_________________
Wii Friend Code: 6373 4513 6842 2970
SSBB Friend Code: 3308 4214 6190

Please PM or Email me if you're going to add me.
View user's profileSend private messageSend e-mailVisit poster's websiteAIM Address
SquarEvil
Novice Brawler

Wii friend code: 6373 4513 6842 2970
XBOX Gamer Tag: CMSlimeShady
PS3GamerID: CMDestroyr
SSBB Friend Code: 3308 4214 6190

Joined: 02 Nov 2007
Posts: 149


Location: New York or University of Connecticut

PostPosted: Fri Nov 30, 2007 5:28 pm Reply with quoteBack to top

Melee Stages

First, take a look...



Could this be...



The Temple!

This is the Temple stage from the last installment, Super Smash Bros. Melee.

I think that based on my updates so far, you probably understand that we’ve created plenty of stages.

But we wanted to do more, so we’ve brought back a number of stages that appeared in the last game.



It’s...big...



It’s perfect for those who like pursuit.

We’ve tried to create an exact replica, but there may be a few areas that differ from the last game. I hope you understand.

In general, the Melee stages have the same background music as in the last game, but we’ve also prepared some tracks like this.

Click on link below to download:
"Zelda II: Adventure of Link: Great Temple/Temple" (0:54)

Composition Supervisor: Akito Nakatsuka
Arrangement Supervisor: Shogo Sakai

_________________
Wii Friend Code: 6373 4513 6842 2970
SSBB Friend Code: 3308 4214 6190

Please PM or Email me if you're going to add me.
View user's profileSend private messageSend e-mailVisit poster's websiteAIM Address
linkmh
Forum Co-admin

Wii friend code: 8543 1281 8619 9774
XBOX Gamer Tag: -none-
PS3GamerID: -none-
SSBB Friend Code: -none yet-

Joined: 31 Oct 2007
Posts: 132


Location: North Bend,Oregon

PostPosted: Sat Dec 01, 2007 12:01 am Reply with quoteBack to top

I love this update! Hopefully we'll get some revamped n64 stages!  *hopes for hyrule castle*

_________________
HA!

Wii Friend code:8543 1281 8619 9774
If you add me, please PM me first so I can add you too.

clicky!

View user's profileSend private messageSend e-mailVisit poster's websiteMSN Messenger
SquarEvil
Novice Brawler

Wii friend code: 6373 4513 6842 2970
XBOX Gamer Tag: CMSlimeShady
PS3GamerID: CMDestroyr
SSBB Friend Code: 3308 4214 6190

Joined: 02 Nov 2007
Posts: 149


Location: New York or University of Connecticut

PostPosted: Sat Dec 01, 2007 8:37 pm Reply with quoteBack to top

I don't remember a lot of SSB stages (i haven't played that game in a long time), but I do remember that stage, so yeah I hope that returns too with updated music.

What awaits on Dec. 3rd?

"yyyeah, there's been a change of plans and we're just gonna go ahead and release the game today..."

Imagine the mass chaos at Gamestop XD. If only it were true....

_________________
Wii Friend Code: 6373 4513 6842 2970
SSBB Friend Code: 3308 4214 6190

Please PM or Email me if you're going to add me.
View user's profileSend private messageSend e-mailVisit poster's websiteAIM Address
SquarEvil
Novice Brawler

Wii friend code: 6373 4513 6842 2970
XBOX Gamer Tag: CMSlimeShady
PS3GamerID: CMDestroyr
SSBB Friend Code: 3308 4214 6190

Joined: 02 Nov 2007
Posts: 149


Location: New York or University of Connecticut

PostPosted: Mon Dec 03, 2007 4:24 pm Reply with quoteBack to top

Friend List

The Wii includes a function called Wii Friends, but you will register a separate list of Smash friends.



That’s your Friend Code in the top right.

Please exchange these numbers with your friends. Write a note, do it over the phone, or send it by e-mail – just share your numbers with each other.



Then input your friend’s Friend Code.

Once you’ve both input your codes, it looks something like this.



Oh! It comes with comments.

You can enter your own icon and comments.



This is where you enter your short taunt messages.

The preparation ends there. After this, you won’t have to do it every time.

So, let’s play a game! In that case, someone has to enter someone else’s game.



The person who will host creates a room.

Everyone can see the status of people on their Friend Roster.



You can see if they’re online or hosting a match.

If you want to play together, just select that person’s name and choose OK!



Join someone who is hosting a match.



Once all participants select OK...



You can play.

Yep. Simple.

Simple is best.

By the way, the circle at the top right of your Friend Roster approximates the connection quality of your last connection. The closer it is to blue, the smoother you’ll be able to play.

_________________
Wii Friend Code: 6373 4513 6842 2970
SSBB Friend Code: 3308 4214 6190

Please PM or Email me if you're going to add me.
View user's profileSend private messageSend e-mailVisit poster's websiteAIM Address
SquarEvil
Novice Brawler

Wii friend code: 6373 4513 6842 2970
XBOX Gamer Tag: CMSlimeShady
PS3GamerID: CMDestroyr
SSBB Friend Code: 3308 4214 6190

Joined: 02 Nov 2007
Posts: 149


Location: New York or University of Connecticut

PostPosted: Mon Dec 03, 2007 4:25 pm Reply with quoteBack to top

Oh well. At least we now know how it all works :/

_________________
Wii Friend Code: 6373 4513 6842 2970
SSBB Friend Code: 3308 4214 6190

Please PM or Email me if you're going to add me.
View user's profileSend private messageSend e-mailVisit poster's websiteAIM Address
SquarEvil
Novice Brawler

Wii friend code: 6373 4513 6842 2970
XBOX Gamer Tag: CMSlimeShady
PS3GamerID: CMDestroyr
SSBB Friend Code: 3308 4214 6190

Joined: 02 Nov 2007
Posts: 149


Location: New York or University of Connecticut

PostPosted: Tue Dec 04, 2007 6:42 pm Reply with quoteBack to top

Returning Pokemon


If you haven’t played the last game or the one before that, you may be left wondering something like, "Why isn’t this Pokémon or that Pokémon in the game?" All I’ve been introducing are the ones new to this game.

So now I’d like to introduce several of the Pokémon that appeared in past installments that will be appearing again in Brawl.



Suicune



Lugia



Entei



Staryu



Bellossom



Ho-Oh



Wobbuffet



Togepi



Snorlax



Celebi

The likelihood of mysterious Pokémon appearing is quite low. Mew and Celebi are especially rare, but they may leave you some kind of present.



Mew dropped a CD. Accept it with gratitude!

_________________
Wii Friend Code: 6373 4513 6842 2970
SSBB Friend Code: 3308 4214 6190

Please PM or Email me if you're going to add me.
View user's profileSend private messageSend e-mailVisit poster's websiteAIM Address
SquarEvil
Novice Brawler

Wii friend code: 6373 4513 6842 2970
XBOX Gamer Tag: CMSlimeShady
PS3GamerID: CMDestroyr
SSBB Friend Code: 3308 4214 6190

Joined: 02 Nov 2007
Posts: 149


Location: New York or University of Connecticut

PostPosted: Wed Dec 05, 2007 4:05 pm Reply with quoteBack to top

The Battle for the Smash Ball


A Smash Ball appears! The tension rises. Since it gives you an attack as powerful as the name Final Smash implies, everyone will battle to the death to get it.



There it is! Get it! Get it!

You can’t get the Smash Ball by simply touching it. You have to bash it and smash it many times until the player who breaks the Smash Ball gets it.

The Smash Ball’s endurance diminishes with each hit and with time.



How should you pursue it? Even this becomes a battle.



Yes! I got it!

Once a character gets it and begins glowing on standby, he or she just does a standard special move to unleash the Final Smash. Just press the B Button without any directional input.

It depends on the particular Final Smash, but simply pressing the button at a random time or place might not work to your advantage.



Some can be dodged fairly well...

So pick a position that your move will strike from. Or create conditions under which you will definitely hit your foes. Do all of this while glowing on standby.



Now just jump up and fire off that Final Smash!

However, if the character on standby gets hit, he or she may fumble the Smash Ball!



Even if someone has it,
all it takes is some aggressive offense...!


Do you use it as soon as you get it? Or save it for later? Do you run from an enemy who got it? Or do you chase him? You’ll need instant situational decision-making!

And then there’s an element known as the Pity Final Smash. Once a significant point advantage is reached, the losing player is given a bonus chance. When you get this, you will reappear after a KO in Final Smash standby mode.



It’s OK to give this out, isn’t it?

Now, if you don’t want to use Final Smashes whatsoever, you can restrict the appearance of this item in the Item Switch. If you just turn Smash Balls off, you’ll be set.

The game-changing Final Smash. Using it is fun. Running from it is fun, too.[/img]

_________________
Wii Friend Code: 6373 4513 6842 2970
SSBB Friend Code: 3308 4214 6190

Please PM or Email me if you're going to add me.
View user's profileSend private messageSend e-mailVisit poster's websiteAIM Address
SquarEvil
Novice Brawler

Wii friend code: 6373 4513 6842 2970
XBOX Gamer Tag: CMSlimeShady
PS3GamerID: CMDestroyr
SSBB Friend Code: 3308 4214 6190

Joined: 02 Nov 2007
Posts: 149


Location: New York or University of Connecticut

PostPosted: Wed Dec 05, 2007 4:08 pm Reply with quoteBack to top

X: Tunnel Scene

Click on link below to download:
"X: Tunnel Scene" (1:00)

Composition Supervisor: Kazumi Totaka
Arrangement Supervisor: Yusuke Takahama

My song choices for this game were made very carefully after surveying song popularity, using opinions submitted to the Smash Bros. web site and listening to the songs themselves.

But there are also some songs I added based entirely on my own whims. This one song is from a Japan-only Game Boy game called X. If a song is good, that’s enough for me.

Of course, there is no X stage in Super Smash Bros. Brawl, but this time, the songs in Smash Bros. aren’t limited only to those series represented by characters and stages. We’ve pulled some that are from completely unrelated games.

Can you expect to hear this song or that song? You’ll just have to wait and see.

_________________
Wii Friend Code: 6373 4513 6842 2970
SSBB Friend Code: 3308 4214 6190

Please PM or Email me if you're going to add me.
View user's profileSend private messageSend e-mailVisit poster's websiteAIM Address
SquarEvil
Novice Brawler

Wii friend code: 6373 4513 6842 2970
XBOX Gamer Tag: CMSlimeShady
PS3GamerID: CMDestroyr
SSBB Friend Code: 3308 4214 6190

Joined: 02 Nov 2007
Posts: 149


Location: New York or University of Connecticut

PostPosted: Thu Dec 06, 2007 4:16 pm Reply with quoteBack to top

King DeDeDe


<Waddle Dee Army>

King Dedede’s Final Smash is a mountain of Waddle Dees called the Waddle Dee Army!

Hmm. I guess it’s in his character to leave the work to someone else.



Everyone in formation!



Clompity-clompity-clompity-clompity!



Hup! Hup! Hey! Ho!

You can’t tell from a picture, but the speed of these Waddle Dees is quite a bit faster than the ones he normally calls. You need to watch out to make sure you don’t suddenly get swept off the screen.

But the most dangerous thing of all is that the spike-headed Gordos are also mixed into the crowd.



Owwwwwwww!

_________________
Wii Friend Code: 6373 4513 6842 2970
SSBB Friend Code: 3308 4214 6190

Please PM or Email me if you're going to add me.
View user's profileSend private messageSend e-mailVisit poster's websiteAIM Address
SquarEvil
Novice Brawler

Wii friend code: 6373 4513 6842 2970
XBOX Gamer Tag: CMSlimeShady
PS3GamerID: CMDestroyr
SSBB Friend Code: 3308 4214 6190

Joined: 02 Nov 2007
Posts: 149


Location: New York or University of Connecticut

PostPosted: Fri Dec 07, 2007 3:49 pm Reply with quoteBack to top

With Anyone/Basic Brawl

Join a quick and simple brawl against someone, somewhere! If you’re not going to be playing with a friend, this is the mode you’ll tend to use.

This time, we’ll take a look at how it flows.



The Wii is trying to connect in earnest! And it succeeds!



Here you choose With Anyone.



You could also choose Team Battle,
but we’ll choose Basic Brawl here.




You go straight to the character-selection screen.

Huh? We’re already at character selection? That’s right. You don’t make any rooms.

At this point, you’re already requesting a match. If you connect to someone, you’ll see their status at the bottom of the screen.

Character selection is limited to 45 seconds. If time runs out, your character will be chosen for you at random, so make your choices quickly so as not to make others wait.



Then you go to stage selection.

You can cast one vote for the stage you want to play. A stage is chosen by lottery from among those voted on by the players.

Also, the items that are turned off in the item switch are also determined by lottery.



Practice on Sandbag while you wait...

Then just wait until you get everyone together.



Then the match begins!!

Isn’t that simple? You don’t have to trouble with any settings. You just choose characters and stages.

Names won’t be shown and messages won’t be sent. Neither your identity nor your opponents’ will be known, so you can play without any worries.

By the way, have you ever had an experience in which your opponent was disconnected, and the match never came to fruition? Like when you started with four players, but ended up with only one?

I don’t like that feeling, so I’ve tried to counter it.

If you get cut off, your character will get taken over by the CPU without your opponents even knowing—it pinch hits for you!



Hold on! You can’t tell it’s a CPU!

That’s epic! Can we really do this? Wouldn’t you say it’s way better than having all your opponents drop out?

However, we won’t be swapping in CPU characters when you’re playing With Friends. Sorry about that.




And there is one more important thing...

When you have a battle mode that runs online like Basic Brawl, the problem of what to do with hidden characters arises. If one of your opponents chooses a character you haven’t unlocked yet, it will be spoiled for you immediately.

But even without this mode, given the proliferation of the Internet these days, the existence of hidden characters is going to get exposed anyway.

So, this time I’m moving in the direction of not being too hung up on hidden characters.

You can earn most characters by playing through Adventure Mode: The Subspace Emissary. For those of you who look forward to those encounters, I recommend you clear this mode before playing Basic Brawl.

And as the case has always been, I’ve made it so you can play the characters you unlock in battles.

_________________
Wii Friend Code: 6373 4513 6842 2970
SSBB Friend Code: 3308 4214 6190

Please PM or Email me if you're going to add me.
View user's profileSend private messageSend e-mailVisit poster's websiteAIM Address
SquarEvil
Novice Brawler

Wii friend code: 6373 4513 6842 2970
XBOX Gamer Tag: CMSlimeShady
PS3GamerID: CMDestroyr
SSBB Friend Code: 3308 4214 6190

Joined: 02 Nov 2007
Posts: 149


Location: New York or University of Connecticut

PostPosted: Mon Dec 10, 2007 7:45 pm Reply with quoteBack to top

Bonsly





Bonsly walks around.

Why is this Pokémon named Bonsly? Those familiar with the world of Pokémon understand that while it appears to be a bonsai tree, Bonsly’s body is made up of rocks and stones.



It’s pretty heavy!



When you throw it at someone, it won’t fly far...



But it sure does hurt!

Even if an opponent’s damage meter is below 50%, this thing packs enough power to potentially knock him or her off.

You may only get hit once in a great while, but if you do, watch out!!



Oh, and it’s not like it can’t be reflected.

_________________
Wii Friend Code: 6373 4513 6842 2970
SSBB Friend Code: 3308 4214 6190

Please PM or Email me if you're going to add me.
View user's profileSend private messageSend e-mailVisit poster's websiteAIM Address
SquarEvil
Novice Brawler

Wii friend code: 6373 4513 6842 2970
XBOX Gamer Tag: CMSlimeShady
PS3GamerID: CMDestroyr
SSBB Friend Code: 3308 4214 6190

Joined: 02 Nov 2007
Posts: 149


Location: New York or University of Connecticut

PostPosted: Tue Dec 11, 2007 5:07 pm Reply with quoteBack to top

Rotation

Picture five or more players huddled around a Wii.

The number of people who can play is limited by the number of controllers that can connect. When that happens, you usually have the people who win or lose rotate out so that everyone gets a turn, right?

So be nice and give everybody a chance to play!

... ...That’s how I feel anyway, but just in case you need a little help being nice (and since everyone has their own controller preferences), I went ahead and rigged up a Rotation mode.



This is the top menu for Group mode!



First decide the number of controllers.



Then get a count of people in the room with you
and enter that in.




How many people per brawl?

You can set the rules to rotate out a set number of winners or losers from the brawl. Rotation doesn’t have to be about coming in first place.

If your group is on pretty equal footing with each other, go for Loser Swaps Out. If you’ve got some green players in your midst, why not start out with Winner Swaps Out?



It’s always useful to log your name.

But, hey, if putting in a name is too much of a bother for you, you can play fine without it. Just as long as you remember your guest number, that is.

If a new player happens to come by during a Rotation match, you can add him or her to the group if you’re willing to head back to the name-entry screen.



When your name comes up, hit a confirmation button.

Press a confirmation button on the controller of your choice when your name pops up. That sets the controller you’ll use.

And of course, your control settings will be applied to your control when you play.



Need a bathroom break? Opt to sit out a match!

Even with numerous controllers and dozens of people lined up to play, you’ll be good to go if you use this mode!

... ... Well, not quite.

Rotation is limited to 16 players. Mm hmm.

_________________
Wii Friend Code: 6373 4513 6842 2970
SSBB Friend Code: 3308 4214 6190

Please PM or Email me if you're going to add me.
View user's profileSend private messageSend e-mailVisit poster's websiteAIM Address
SquarEvil
Novice Brawler

Wii friend code: 6373 4513 6842 2970
XBOX Gamer Tag: CMSlimeShady
PS3GamerID: CMDestroyr
SSBB Friend Code: 3308 4214 6190

Joined: 02 Nov 2007
Posts: 149


Location: New York or University of Connecticut

PostPosted: Thu Dec 13, 2007 1:47 am Reply with quoteBack to top

Options



This is the main menu!

Here you can find these six areas.

  • Group
  • Solo
  • Nintendo Wi-Fi Connection
  • Vault
  • Options
  • Data

Today, I’m going to introduce Options.



All options are colored purple.


<Deflicker>



Choose between graphics that are razor sharp
or nice and smooth.


This is... Well, it’s sort of hard to explain using only static shots, but try toggling it on and off on your own TV. Play with the setting that fits your taste.


<Rumble>



Set rumble separately
for GameCube Controllers and Wii Remotes.


Toggle the proverbial buzz-buzz on your controllers on and off.

Just remember, the Classic Controller doesn’t have rumble, so don’t get too carried away.

You can also set rumble preferences for each logged name.


<Sound>



The slider goes left and right.

You can use this to adjust the balance between the game’s music and sound effects.

Oh, a sound test is also available from the first time you power the game on!



Flip through by title or category.

There’s quite a few songs available, so I’ve decided to also divide things up by category this time.



You mean I can listen to sound effects from my favorite character all I want?


<Erase Data>



This is by far the most dangerous of the option modes.

Yeaaah... Don’t fiddle around with these options.

I mean it now. Don’t mess around on this screen.

Seriously now. I’m not playing here.

And that’s not all.


Screen




Controls




My Music



For more about these three, you can go over and check out their individual pages.

Each of these modes is designed to let you tweak the game to match your own preferences, but obviously you don’t have to mess around with these options if you don’t feel like it.

Relax and enjoy.[/list]

_________________
Wii Friend Code: 6373 4513 6842 2970
SSBB Friend Code: 3308 4214 6190

Please PM or Email me if you're going to add me.
View user's profileSend private messageSend e-mailVisit poster's websiteAIM Address
SquarEvil
Novice Brawler

Wii friend code: 6373 4513 6842 2970
XBOX Gamer Tag: CMSlimeShady
PS3GamerID: CMDestroyr
SSBB Friend Code: 3308 4214 6190

Joined: 02 Nov 2007
Posts: 149


Location: New York or University of Connecticut

PostPosted: Thu Dec 13, 2007 1:59 am Reply with quoteBack to top

Ice Climber

"Ice Climber" (1:10)


Composition Supervisor: Akito Nakatsuka
Arrangement Supervisor: Toshiyuki Sudo


The Summit is a stage that changes when the mountain peak cracks and pops off.

This song plays on that stage, and it puts the short phrases of the original to work, changing the atmosphere dramatically as the stage changes. It’s impressive!

Unfortunately, however, the timing of the phrases shifts during Slow Brawls. Please forgive that.

_________________
Wii Friend Code: 6373 4513 6842 2970
SSBB Friend Code: 3308 4214 6190

Please PM or Email me if you're going to add me.
View user's profileSend private messageSend e-mailVisit poster's websiteAIM Address
SquarEvil
Novice Brawler

Wii friend code: 6373 4513 6842 2970
XBOX Gamer Tag: CMSlimeShady
PS3GamerID: CMDestroyr
SSBB Friend Code: 3308 4214 6190

Joined: 02 Nov 2007
Posts: 149


Location: New York or University of Connecticut

PostPosted: Fri Dec 14, 2007 10:49 pm Reply with quoteBack to top

Mario Circuit

The Mario Circuit stage appears! Of course, we HAVE shown it briefly in past movies...



This popular series makes an impressive debut.

It’s a so-called figure-eight course, and you do battle at the crossing of the 8.



There are even grandstands in places you can’t see!

It hurts when the karts racing around the track hit you. They come in from the side and from the back of the screen, so be careful.



When they come from the front, look out below.



When they come from the side, look out above.

The karts are serious about their race. You can get a general idea of their location on the screen in the back, so pay attention to it.



You can actually make them wipe out, too.

_________________
Wii Friend Code: 6373 4513 6842 2970
SSBB Friend Code: 3308 4214 6190

Please PM or Email me if you're going to add me.
View user's profileSend private messageSend e-mailVisit poster's websiteAIM Address
SquarEvil
Novice Brawler

Wii friend code: 6373 4513 6842 2970
XBOX Gamer Tag: CMSlimeShady
PS3GamerID: CMDestroyr
SSBB Friend Code: 3308 4214 6190

Joined: 02 Nov 2007
Posts: 149


Location: New York or University of Connecticut

PostPosted: Fri Dec 14, 2007 10:56 pm Reply with quoteBack to top

Stafy



This character, the prince of the heavenly seas, appeared in the Japan-only release "Densetsu no Stafy." He’s shaped like a star, but maybe he’s really a starfish???



I’ll do it! I’m doing it!

...He never says anything like that.



His body shines bright.



He boldly does a spin attack!



But...he’s weak?

He’s rare for an Assist Trophy, as he can be attacked.

Sometimes you may wonder "Stafy, why did you even come here?!" But that’s part of his charm.



Owwwwwww!

_________________
Wii Friend Code: 6373 4513 6842 2970
SSBB Friend Code: 3308 4214 6190

Please PM or Email me if you're going to add me.
View user's profileSend private messageSend e-mailVisit poster's websiteAIM Address
SquarEvil
Novice Brawler

Wii friend code: 6373 4513 6842 2970
XBOX Gamer Tag: CMSlimeShady
PS3GamerID: CMDestroyr
SSBB Friend Code: 3308 4214 6190

Joined: 02 Nov 2007
Posts: 149


Location: New York or University of Connecticut

PostPosted: Fri Dec 14, 2007 11:01 pm Reply with quoteBack to top

Waluigi



he fact that he’s an Assist Trophy means he won’t be appearing as a playable character, but...



Waluigi appears nonetheless!



He dashes at foes...



He stomps on whoever he currently despises!

Characters that suffer his stomping get embedded in the dirt.

Waluigi keeps on stomping, punishing his foe persistently with successive blows. As should be expected from Waluigi.



He finishes with a mighty kick...



Or his tennis racket!

Never forget to finish off those who are helpless to resist. Such a philosophy should really be expected from Waluigi.



_________________
Wii Friend Code: 6373 4513 6842 2970
SSBB Friend Code: 3308 4214 6190

Please PM or Email me if you're going to add me.
View user's profileSend private messageSend e-mailVisit poster's websiteAIM Address
Display posts from previous:      
Post new topicReply to topic


 Jump to:   



View next topic
View previous topic
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

Card File  Gallery  Forum Archive
Powered by phpBB © 2001/3 phpBB Group :: FI Theme :: All times are GMT
 
 
Create your own free forum | Buy a domain to use with your forum